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Type of bind: Hardcover
Dewey Decimal Number: 793
EAN num: 9781589941045
ISBN number: 1589941047
Label: Fantasy Flight Games
Manufacturer: Fantasy Flight Games
Quantity: 1
Page Count: 176
Printing Date: October 21, 2003
Publishing house: Fantasy Flight Games
Sale Popularity Level: 867093
Studio: Fantasy Flight Games
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Editor's Notes and Comments:
Product Description:
Leave the world behind and take your campaign to the planes! A complete guide to creating and running a d20 fantasy campaign of fantastic world-hopping, plane-jumping, and adventure.
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Rated by buyers
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I bought this book on a whim because I was able to get such a good price on it. I'm really glad I made the investment.
Normally, I'm not a big fan of planar travel, but this book changed my mind. Inside, you will find a large number of clearly and concisely explained concepts that make adding Planes and Planar travel into your game a snap.
I've always found D&D's Great Wheel concept of the Planes confounding and overly complex. Portals and Plains ditches the wheel. Instead, it provides you with sample planes and ways to integrate them. There's even a handy table for creating random planes using die rolls.
I was especially fond of the more sci-fi oriented concepts like wormholes that connect two places on the same plane together. There are also new spells that allow even low level casters to take advantage of limited planar travel. The new monsters and planar races are an added bonus that form a large part of the book.
The very first chapter of the book was the only weak part for me. The guides for how to best utilize the core classes when traveling through the planes is interesting, but the new Prestige Classes and feats just take up space. But then, I'm not a Prestige Class fan.
All in all, I'm very happy with my purchase and recommend it to anyone who wants to integrate the Planes into their game.
Rated by buyers
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If you purchase WoC's Manual of the Planes, then this book has alternative/redundant rules for many of the points covered. However, I don't always find WoC's rules as useful as the alternatives...
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